View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000122 | RPG Architect | Feature Request | public | 2024-03-20 01:14 | 2024-03-20 01:27 |
Reporter | Mondune | Assigned To | |||
Priority | none | Severity | feature | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | Early Access | ||||
Summary | 0000122: Ability to click and drag collision settings. | ||||
Description | This would be a good QoL workflow improvement down the road for so large chunks of the tile map can be set, or just easily click and drag lines to form a box around a large as well. and fwiw this is a screenshot of PGM and how it handles tilemaps, but the click and drag idea is from PGM. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||