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IDProjectCategoryView StatusLast Update
0000122RPG ArchitectFeature Requestpublic2024-03-20 01:27
ReporterMondune Assigned To 
PrioritynoneSeverityfeatureReproducibilityhave not tried
Status newResolutionopen 
Product VersionEarly Access 
Summary0000122: Ability to click and drag collision settings.
DescriptionThis would be a good QoL workflow improvement down the road for so large chunks of the tile map can be set, or just easily click and drag lines to form a box around a large as well.

and fwiw this is a screenshot of PGM and how it handles tilemaps, but the click and drag idea is from PGM.
TagsNo tags attached.
Attached Files
support.rpg-architect.png (5,178 bytes)   
support.rpg-architect.png (5,178 bytes)   
support.rpg-architect-2.png (13,556 bytes)   
support.rpg-architect-2.png (13,556 bytes)   

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Issue History

Date Modified Username Field Change
2024-03-20 01:14 Mondune New Issue
2024-03-20 01:14 Mondune File Added: support.rpg-architect.png
2024-03-20 01:14 Mondune File Added: support.rpg-architect-2.png
2024-03-20 01:27 Mondune Priority normal => none