View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000139 | RPG Architect | Bug | public | 2024-03-20 01:40 | 2024-09-12 15:50 |
| Reporter | Mondune | Assigned To | Locke | ||
| Priority | low | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Product Version | Early Access | ||||
| Target Version | 1.0 | ||||
| Summary | 0000139: Hidden UI Elements stay hidden in engine too | ||||
| Description | In the Map Editor, if I hide a layer, it stays hidden in the engine on test play. If I hide a UI Element, it shows in the engine. Is it possible to carry that logic over to the UI Elements? | ||||
| Tags | Editor | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-03-20 01:40 | Mondune | New Issue | |
| 2024-03-20 01:40 | Mondune | Tag Attached: Editor | |
| 2024-03-21 20:47 | Locke | Target Version | => 1.0 |
| 2024-04-15 21:13 | Locke | Assigned To | => Locke |
| 2024-04-15 21:13 | Locke | Status | new => resolved |
| 2024-04-15 21:13 | Locke | Resolution | open => fixed |
| 2024-09-12 15:50 | Locke | Status | resolved => closed |