View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000171 | RPG Architect | General | public | 2024-03-21 00:14 | 2025-01-02 19:58 |
Reporter | Mondune | Assigned To | Locke | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | acknowledged | Resolution | open | ||
Product Version | Early Access | ||||
Target Version | 1.0 | ||||
Summary | 0000171: Battle Transition Logic - Current Map (for Battlers) | ||||
Description | Need to include some kind of battle transition logic for current-map based battles... -Fade Out From Map/Fade In to Battle -Run from position to new position -Pathfind from position to new position -Instant | ||||
Tags | Editor, Engine | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-03-21 00:14 | Mondune | New Issue | |
2024-03-21 00:14 | Mondune | Status | new => assigned |
2024-03-21 00:14 | Mondune | Assigned To | => Locke |
2024-03-21 00:14 | Mondune | Tag Attached: Editor | |
2024-03-21 00:14 | Mondune | Tag Attached: Engine | |
2024-03-21 00:15 | Mondune | Status | assigned => acknowledged |
2024-03-21 20:47 | Locke | Target Version | => 1.0 |
2025-01-02 19:58 | Locke | Summary | Battle Transition Logic => Battle Transition Logic - Current Map (for Battlers) |