View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000179 | RPG Architect | General | public | 2024-03-21 00:27 | 2025-04-07 15:21 |
Reporter | Mondune | Assigned To | Locke | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Target Version | 1.0 | ||||
Summary | 0000179: Loot Definitions (Enemy Reward) | ||||
Description | Make loot definitions that have tables of what could be gained and a random way to get a "loot" for a battle reward. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-03-21 00:27 | Mondune | New Issue | |
2024-03-21 00:27 | Mondune | Assigned To | => Mondune |
2024-03-21 00:27 | Mondune | Status | new => acknowledged |
2024-03-21 00:29 | Mondune | Assigned To | Mondune => Locke |
2024-03-21 21:00 | Locke | Status | acknowledged => new |
2024-03-25 21:06 | Locke | Target Version | => 1.0 |
2024-04-02 21:08 | Locke | Assigned To | Locke => Mondune |
2024-04-02 21:08 | Locke | Assigned To | Mondune => Locke |
2025-04-07 15:21 | Locke | Status | new => closed |
2025-04-07 15:21 | Locke | Resolution | open => fixed |